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Are those huge numbers of concentric rings of green dots in every visible ocean sim bots?
Unless worker / plebe / cannon-fodder "players" don't have to "do things" besides being logged in and wearing the HUD. Basically, NPC's. -
Are those huge numbers of concentric rings of green dots in every visible ocean sim bots?
Hmm. There is a HUD which is (supposedly) required in order to participate. Take off the HUD and it's as if you weren't logged in at all, and apparently the game involves interacting with the HUD. So if they're using "bots" they'd have to be "HUD-capable" for those interactions. I'm thinking that might be more than SmartBots could handle (but I could be wrong about that). -
Copperfield Heights
You know what they always say...."soon, soon" :P -
SSP?
Just want to second this - RL I live next to one of newer neighborhoods of Craftsman homes in the state, and many of them had exactly this arrangement when built. Now, over the years there have been various renos that affected this, partly due to the plague of large media centers that hit us in... what was it... the 90's? Anyway, notwithstanding the authenticity of this design, I see that Dyna and Quartz have been busy since yesterday, so I am hoping that eventually we'll be able to hide fireplaces in all the models if so desired. The need for a few fixes might delay building new regions for a bit, perhaps? -
Are those huge numbers of concentric rings of green dots in every visible ocean sim bots?
I think Tiny Empires does something in world... like you have quests. I think it's all text based though. The money and lands are fake. Obviously if people make alts to get ahead and play it .. it must have been fun or addictive to them (or both). I'm curious about what you are building.. is it needs based?
