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Second Life Community - All Activity
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Find the link number in a linkset
Drop this into the object you are working on. Remove it when you are done. In the meantime, click on any link to determine its link number: default { touch_start(integer num) { integer iLN = llDetectedLinkNumber(0); llSay(0, "Touched Link " + (string)iLN + "( " + llGetLinkName(iLN) + " ) on face " + (string)llDetectedTouchFace(0)); } } -
Why are some fashion creators rejecting Maitreya LaraX and Maitreya Lara PetiteX ?
Just to give another perspective, I wear both of those styles with Lara. I never moved on to Lara X even, though I probably could now. My closet was just too big to make that switch initially and I'm not really feeling swapping bodies all that often (I do that enough with heads). It all comes down to body type and slider magic for me, and I tend to make the bulk of my avatars very tall and slender or thin. In some instances, straight up skeletal with mods to replace my torso and arms and with hand/finger addons to lengthen things out a bit. I've been able to do that with Lara, and I'm fairly sure Legacy might work (though some mods I use don't exist for it). Reborn, Kupra, Nhumana, etc. etc. - not successfully (they don't go bone-thin like that), and the mods don't exist. I also cross-dress quite a bit, and Lara's been one of the best for squeezing into Legacy M, Jake, and/or Gianni fits. For me personally, I never concern myself with new releases all that often unless we're talking heads as I already have so many (almost 40 and counting, geez) - it's quality, creativity, uniqueness. Doesn't matter to me when a piece was created when I start hunting around to make an avatar. Just that it looks good enough to pull off whatever crazy idea I have in my head. There are still designers out there who never actually moved on much beyond Lara and Legacy and there are pieces I use to create my outfits that aren't even designed to be worn as clothing (hell, my avatar adventures usually include a trip to Tarte or DRD or What Next or some furniture store). Add in body-specific costume/clothing gachas, and I never find myself at a loss for something to wear. Most frequently, I'm in furry, horror, fantasy, occasionally cyberpunk and/or cybergoth, vintage (rockabilly and glam), and whatever bonkers avant-garde stuff I can find/make. Shopping it all is a breeze, but I've been doing this for years and have my list of go-to spots, so that cuts down a lot of time hunting for newer places. I got to a point, in fact, that I have so much stuff I've collected over the years that I was able to quit shopping for over an entire year and still manage to put new looks and creatures together from inventory bits alone. 😆 -
Second Life Communities in 2009
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We need advertising campaigns on television for the Second Life
TV advertising is very expensive and not global in reach. Nor is watching TV as common as it was in the past. Urging a medium sized business towards TV advertising is a bad idea. -
What are you listening to?
