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* MarkLand * 3728 sqm Protected Waterside Land for Sale in Geoduck * 1279 prims *
* MarkLand * 3728 sqm Protected Waterside Land for Sale in Geoduck * 1279 prims *Moderate. MarkLand is offering this Beach / Protected Sailable Land for sale or rent, in the continent of Gaeta V. The plot has a capacity of 1279 prims and full land rights are included. You can either buy it through the 'About land' window or rent it by paying the rent box that is in the corner. Residential, Commercial, Skyboxes, GTFO, Drivers of SL, Furries, Aura, DFS, Farms and Breedables welcome. Premium membership is not necessary for renting, free members are welcome. Please allow messages, notecards and group invites if you rent this plot. Come and see it now: http://maps.secondlife.com/secondlife/Geoduck/42/233/22 Moderate 3728 sqm 1279 prims * MarkLand * Second Life Land Sales and Land Rentals -
My 2026 SL prediction
Sinespace proves that a Unity-based virtual world can exist. It doesn’t prove that Second Life can migrate to Unity in under a year. Building a new Unity world from scratch is one thing. Migrating a 20-year-old live economy, scripting ecosystem, asset database, permissions system, and culture without breaking it is something else entirely. If anything, the existence of Sinespace highlights just how fundamentally different that model is from SL’s in-world creation and legacy compatibility. -
My 2026 SL prediction
OpenSim is server software. OSGrid had a shutdown last year, but all the other grids powered by OpenSim software stayed up. I recall that it was inventory server corruption that caused the OSGrid failure. -
My 2026 SL prediction
@rocksBoxer why exactly are 80% of people going to leave ? Just to clarify . -
My 2026 SL prediction
No other virtual worlds have really challenged Second Life so far. Some came and went, like HiPiHi and Blue Mars, while others like Sinespace survive. Linden Lab itself made Sansar, of course, which was presumably intended as a successor to SL, although it was never calimed to be that. OpenSim is still there, closely related to SL, but it suffered a devastating malfunction last year and was shut down for several weeks. What's changed now, I think, is that AI has leapt ahead in the last couple of years and there are probably many ways that it could be incorporated into a virtual world that are still at the early thinking stage just now. For example, animations. . . If an avatar could 'learn' how it walks, how it transitions from standing to sitting, how it eats a donut etc., instead of linking a series of animantions, that would be a big thing. If the sea could 'learn' how to make waves and foam at the shoreline or how it behaves around a swimmer or a moving boat, think what realism might be possible. We have to assume there'd be a way of maiking all this AI lag-free, of course. 😁 So what I'm thinking is that if AI allows more realistic graphics and animations in the future and the existing SL platform is not capable of incorporating such improvements, another clean-sheet virtual world might get the advantage.
