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Huge potential in social neighbourhoods but unreachable?
You can absolutely say whatever you like, and I agree with your earlier point. The meme was just aimed at the “worst idea ever” comment. Considering history has gifted us with some truly spectacularly bad ideas, this didn’t seem quite worthy of that title. No harm meant, just humor that clearly missed its runway 🙂 -
Free February!
I didn’t give any serious thought to your position on capitalism, so if I mischaracterised it, that genuinely wasn’t intentional. I was being flippant, not making a claim about your views and no offence was meant As for January’s content, none of that was created start-to-finish in a single month. It’s work I’ve built up carefully over the last 12–14 years, all of it already sold on other platforms and for other rendering environments. What January reflects is me selecting, adapting, importing, and listing existing content in SL when I have the time. That’s still a fair amount of work, especially given how terrible and time-consuming MP listings are to create. So it’s not about rapid-fire creation or market flooding, just backlog and porting professional quality PBR content into SL. -
DARI REGION - VARIOUS PARCELS AVAILABLE
PRICES REDUCED ON TWO LARGER PIECES!! -
Would it be healthy to say my woman avatar is like my girlfriend?
That can happen, but I find that happens a lot more for me in real life where personality and attractive quirks really come into play. I've never found myself attracted to avatars or game characters in general much. It's very difficult for them to look realistic enough for me, even in the higher-budget games. There's always something really off with their faces or movements. Sort of like an uncanny valley effect, but more like noticeable glitches and twitches and animations because of course none of that stuff is perfect. Faces don't move like that - imagination ruined. Helmet hair with no movement or way too much floppy movement - no thanks! I'm convinced games are never getting hair right. 😆 SL avatars are certainly cute at times, but attraction is a long shot. -
Free February!
There's no need to push a false narrative. The issue is with overcapitalization and greed, not capitalism as a whole. The former and not the latter is what has lead to death of the internet and killed off all the wonderful weirdly laid out sites and sofourth. Everything is worser for it. I dislike like contortionist arrangements. Here, you've misconstrued and projected onto me a narrative that incorrectly paints how I feel about capitalism. I disagree with this characterization. Nothing personal. But deserves a harder counter, one I previously passed up on. Let's do some math. 470/30=15.6. We can round up, so lets say 16. Let's say you work at this for 8 hours a day, everyday. 16/8= 2. So two items made per hour. That puts the average creation time for you at 30 minute per item. I'm not impressed, as this looks more like grifting through market saturation moreso than it does anything else. I can now just push this as my narrative without worrying about how true it is or if it falsely represents you or not. Same game. Nothing personal, though. I just dislike your mischaracterization of my viewpoint on capitalism. And if it rains, I can just get wet. It's not that big a deal. Big Umbrella however disagrees, as they are dependent on my fear of melting to make a profit.
