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  1. A lot of places closed early for the holiday weekend. I wouldn't expect LL support to do anything more until sometime Monday. My purchase of Ls went through fine yesterday and they did put a fix in. We have identified the issue causing the multiple errors with transactions and LindeX orders, and our engineers are currently working towards rectifying any payment errors that have already occurred. If you have any affected transactions, please submit a support ticket. As @Harrie Belmonte said, no one here can answer your question, "Where are our Lindens?" even if this is the Answers section.
  2. The Second Life Marketplace impact list rankings are driven by a proprietary algorithm that prioritizes items that generate high, consistent engagement and sales. The primary factors include sales volume, user ratings, and keyword relevance. If you add in the prevalence of keyword spamming into the mix then that too will affect results. While "best selling" often implies total sales, the "relevance" search (the default view) tries to weigh popularity with exact search terms, meaning a moderately selling, perfectly described item might outrank a higher-selling but poorly categorized item
  3. Almost always high for me. I have a few mids and will wear if they match an outfit best, but with the styles I favor they often look clunky or like I'm leaning forward for some reason. I'm sometimes question if the mesh is off looking in the mid position (I'm in reborn). Flats are for situational not daily wear for me.. cowboy boots, sneakers and rollerskates.
  4. I'd like to clear up some misconceptions about WebRTC, and highlight some of it's benefits, as well as one of the reasons why Linden Lab is switching to WebRTC. WebRTC voice doesn't leak your IP address, not even with conference calls (Unlike Vivox). Your computer only communicates with Linden Lab servers with WebRTC. There is no Peer to Peer communication for stuff like conference calls. Despite the name, WebRTC is just a protocol with really good voice compression. A server is just a peer, and it is the same thing that Discord is using. (Although, Discord implements an additional AI filter system called "Krisp" to reduce background noise) Linden Lab is in full control of the servers now. This means they can add features that were previously not possible with Vivox. Some features include voice moderation, which allows parcel and region owners to mute someone on mic. It closes various security flaws. One of which being the "Keep connected after being removed from the region" exploit. With WebRTC, the region informs the voice service "Hey, this person left". So region restarts are unnecessary to remove people using voice after they've been kicked. Another being the "Talk anywhere you want, listen anywhere you want" exploit. Vivox blindly trusts the client, WebRTC trusts the client as far as the simulator tells it to. New voice features can be added that were impossible before, such as LSL interfaces, real time speed to text (Subtitles, etc), modern voice filters, etc. Unity acquired Vivox a while back, this came with increased cost, lack of support for linux / mobile clients (Specifically the version Linden Lab uses), and additional restrictions on open source. It's possible to confuse WebRTC voice that Linden Lab has implemented for WebRTC the protocol as it is intended for use on the Web. It is a peer to peer protocol, but a server is nothing more than a peer. That is what Linden Lab is doing here. They've made a server that says "Hey, talk to this peer", and another server that is the peer. There is no client to client communication, only client to server to client communication. I've actually had more luck with WebRTC than I have had with Vivox in stability rate.
  5. Did you put the outdoor wood texture from the content pack on the pillars and roof? I've noticed that it is a different texture on the add-on parts, so slapped on the OG and now it looks even better.