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  1. Credits: https://ashtonishingsl.wordpress.com/2026/04/06/shards-of-glass/
  2. No object entry is very annoying for trying to resit on a train that has had a script failure, but it has a value in sailing. One of the pleasantries of sailing is that the boat does not require constant user input. The downside of that is that if you are booted out of your boat at a region border that it can be hard to find your boat as it can travel under its own steam (or whatever) and might be several regions away, especially if your avatar becomes unresponsive and you have to log out and in again. If the boats eventually stops by crashing into land in a object entry zero auto-return parcel then you will not get your boat back until the parcel owner logs back in and finds a boat crashed into their land. Autoreturn is not meaningless. As Midnoot says, No Object entry is calculated from when the object is rezzed. So if you build a pier for sailors to stop off at you must have Object Entry turned on. It is possible that the boat is also considered to be a sat on object even long after you have been unceremoniously booted out at a border (because the engine is still running?) so that autoreturn will not work on it.
  3. I generated a boob for @Dorian Dust My first attempt was to generate an image of a boob, with the intention of turning it into mesh.. but Gemini was being weird.
  4. Yeah I have to agree that the choice was better if that was the trade off. I max out my parcels quick and zoom the cam out to a nearby res zone to rez things when I'm in bellisseria. . Convenient AF . But also just better for driving in general , spots to rez vehicles .