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What is peeving you now, while logged into Second Life
Mature people can have preferences without trashing or belittling those who don't adhere to their own preference. -
What is peeving you now, while logged into Second Life
Yes, they are "mesh" in the sense that they are digitally 3D "objects," but they aren't "modern" mesh in the sense that they aren't produced using software like Maya and Blender and then imported -- which is the normal workflow for games and 3D virtual environments. They are very simple, deformable objects rigged to a skeleton. Since 2014(?), we have used Collada mesh, which is much more detailed and only indirectly associated with the avatar skeleton. Collada is itself now deprecated: the current standard is glTF. Where system avatar "mesh" is created on the fly, Collada and glTF is built off-platform instead of generated by the SL code itself -- it's much more detailed, can use PBR and other features not available to system avatars, and is also more "expensive" in terms of computer resources. As Ceka notes above, btw, LL never intended mesh (by which I mean Collada) to be used for bodies and heads. That was an innovation introduced by creators. -
What is peeving you now, while logged into Second Life
The system avatars and the prims are older mesh, basically that lacks the triangles and flexibility of the newer mesh. The newer Mesh, didn't start out as mesh bodies.. That was just something that creators came up with that came after the introduction of the newer mesh.. -
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What is peeving you now, while logged into Second Life
Yeah sometimes you just have to ignore what's technically true and go by what people end up meaning when they define things. Does make it confusing.
