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New Onboarding?
That may highlight the advantages of back in the "old days" when new users were indeed "dumped" places (like Ahern yuck) but ended up nice places like Luna where just enough friendly older players were there, that people helped give the needed boost. Back in the stone age. But back then, the question wasn't so much "what do we DO" because most people just seemed glad to be there because of the novelty, etc. -
New Onboarding?
Despite the addition of six new onboarding regions, I'm still witnessing the newbies asking the same question: "What do we do in this game?" -
New Onboarding?
Speaking of "meeting new people" as part of onboarding: My own experience was that the people I met of my "own SL age group" - all "SL born" about the same time, were much more important to my retention within Second Life than any other SL relationships I ever made. This is because we all discovered, learned, and explored SL together - so we all had that in common. I assume that for other new users, this may also be true. The counter-argument usually presented is the importance of mentors, and how "oldbies" should offer help to newer Residents. That may be "helpful" - but in my own experience it does not help "retention" as much as relationships formed with others who "learned about SL" at about the same time to share the overall experience. In my own experience, this is like how when people are young in RL, it is easy to make friends with the "neighbor kids" (and expected) - at least it was decades ago. But as adults, people don't really know their neighbors so much and have other requirements for "friendships" and relationships - not just "living nearby". I've explained this before but it is always worth boosting in my opinion. -
Since we have new onboarding, you know what time it is!
There is no region option for "only push to talk". And again, that would require all TPVs pay attention to that checkbox. Honestly if voice is annoying me I just teleport out or switch voice off. It's not a biggie, and doesn't require additional dev time, QA time, and negotiating a process with TPVs to get done, right in the middle of trying to pull SLua out of the hat. -
Cool VL Viewer website temporarily down - viewer links inside
Thanks, Henri. Oh, goodie, it has all our messages in
